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| Subject: DFS Tutorial Wed May 18, 2011 10:46 pm | |
| Firstly, Open Your Player.Java Then Declare This - Code:
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This public int DFStimer = 0; Secondly, Search for Prayer Variables And Put this Under It - Code:
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/*DFS*/ public boolean dfsOn = false; public int dfsdelay = 0; public int dFire = 1000; Thirdly, U Should Know Where All the Delay's Are Put this in There. - Code:
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if (dfsdelay > 0) { dfsdelay --; } Fourthly, Open Your PlayerCombat.Java And Search for "if (p.freezeDelay" Then Put this Above it, - Code:
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if(p.dfsOn) { en.appendHit(Misc.random(20), 0); p.requestAnim(6695, 0); en.requestGFX(1167, 177); p.requestGFX(1165, 0); p.dfsdelay = 50; p.dfsOn = false; } 5th Step, Open Your ItemOperate.JAVA And Past this in It - Code:
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case 11283: if(p.dFire >= 25){ if(p.dfsdelay < 1) { p.dfsOn = true; } else { p.getActionSender().sendMessage(p,"You Have To Let This Cool Down Before Using it Again. (About A Minute or two)"); p.dfsOn = false; } } break;
Last edited by Luther on Sun May 22, 2011 3:48 am; edited 2 times in total |
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Travis Forum Moderator
Posts : 223 Unforgivscape Reputation : 2 Join date : 2010-01-09 Age : 31
| Subject: Re: DFS Tutorial Thu May 19, 2011 6:12 pm | |
| Lol, put GFX 762 in, see what happens ;D | |
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